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[N148.Ebook] Get Free Ebook Software Architecture in Practice (3rd Edition) (SEI Series in Software Engineering), by Len Bass, Paul Clements, Rick Kazman

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Software Architecture in Practice (3rd Edition) (SEI Series in Software Engineering), by Len Bass, Paul Clements, Rick Kazman



Software Architecture in Practice (3rd Edition) (SEI Series in Software Engineering), by Len Bass, Paul Clements, Rick Kazman

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Software Architecture in Practice (3rd Edition) (SEI Series in Software Engineering), by Len Bass, Paul Clements, Rick Kazman

The award-winning and highly influential Software Architecture in Practice, Third Edition, has been substantially revised to reflect the latest developments in the field. In a real-world setting, the book once again introduces the concepts and best practices of software architecture—how a software system is structured and how that system’s elements are meant to interact. Distinct from the details of implementation, algorithm, and data representation, an architecture holds the key to achieving system quality, is a reusable asset that can be applied to subsequent systems, and is crucial to a software organization’s business strategy.

The authors have structured this edition around the concept of architecture influence cycles. Each cycle shows how architecture influences, and is influenced by, a particular context in which architecture plays a critical role. Contexts include technical environment, the life cycle of a project, an organization’s business profile, and the architect’s professional practices. The authors also have greatly expanded their treatment of quality attributes, which remain central to their architecture philosophy—with an entire chapter devoted to each attribute—and broadened their treatment of architectural patterns.

If you design, develop, or manage large software systems (or plan to do so), you will find this book to be a valuable resource for getting up to speed on the state of the art.

Totally new material covers��

  • Contexts of software architecture: technical, project, business, and professional
  • Architecture competence: what this means both for individuals and organizations
  • The origins of business goals and how this affects architecture
  • Architecturally significant requirements, and how to determine them
  • Architecture in the life cycle, including generate-and-test as a design philosophy; architecture conformance during implementation; architecture and testing; and architecture and agile development
  • Architecture and current technologies, such as the cloud, social networks, and end-user devices

  • Sales Rank: #258634 in Books
  • Published on: 2012-10-05
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.40" h x 1.60" w x 6.50" l, 2.23 pounds
  • Binding: Hardcover
  • 640 pages

About the Author

Len Bass is a Senior Principal Researcher at National ICT Australia Ltd (NICTA). He joined NICTA in 2011 after twenty-five years at the Software Engineering Institute (SEI) at Carnegie Mellon University. He is the coauthor of two award-winning books in software architecture, including Documenting Software Architectures: Views and Beyond, Second Edition (Addison-Wesley, 2011), as well as several other books and numerous papers in computer science and software engineering on a wide range of topics. Len has almost fifty years’ experience in software development and research in multiple domains, such as scientific analysis systems, embedded systems, and information systems.

Paul Clements is the Vice President of Customer Success at BigLever Software, Inc., where he works to spread the adoption of systems and software product line engineering. �Prior to this position, he was Senior Member of the Technical Staff at the SEI, where, for 17 years, he lead or co-lead projects in software product line engineering and software architecture documentation and analysis. Other books Paul has coauthored include Documenting Software Architectures: Views and Beyond, Second Edition (Addison-Wesley, 2011) and Evaluating Software Architectures: �Methods and Case Studies, (Addison-Wesley, 2002), and Software Product Lines: Practices and Patterns (Addison-Wesley, 2002). �In addition, he has also published dozens of papers in software engineering reflecting his long-standing interest in the design and specification of challenging software systems. Paul was a founding member of the IFIP WG2.10 Working Group on Software Architecture.

Rick Kazman is a Professor at the University of Hawaii and a Visiting Scientist (and former Senior Member of the Technical Staff) at the SEI. He is a coauthor of Evaluating Software Architectures: Methods and Case Studies, (Addison-Wesley, 2002). Rick’s primary research interests are software architecture, design and analysis tools, software visualization, and software engineering economics. He is also interested in human-computer interaction and information retrieval. Rick was one of the creators of several highly influential methods and tools for architecture analysis, including the SAAM (Software Architecture Analysis Method), the ATAM (Architecture Tradeoff Analysis Method), the CBAM (Cost-Benefit Analysis Method), and the Dali architecture reverse engineering tool.

Most helpful customer reviews

32 of 35 people found the following review helpful.
Mandatory reading for the Software Architect!!!
By T Anderson
It was hard to imagine this book getter any better than it already was. I guess that was because I never expected so many changes. This is the most I have ever seen a new edition of a book change. If you own the second edition, you will definitely want this new one. It is almost like another book.

The big case studies are gone. They have been replaced with a ton of new material. If you don't own the first and second editions of the book, you can get the case studies on the publisher's web site.

Below are the chapters in this third edition.

Part One. Introduction
1. What Is Software Architecture?
2. Why Is Software Architecture Important?
3. The Many Contexts of Software Architecture

Part Two. Quality Attributes
4. Understanding Quality Attributes
5. Availability
6. Interoperability
7. Modifiability
8. Performance
9. Security
10. Testability
11. Usability
12. Other Quality Attributes
13. Architectural Tactics and Patterns
14. Quality Attribute Modeling and Analysis

Part Three. Architecture in the Life Cycle
15. Architecture in Agile Projects
16. Architecture and Requirements
17. Designing an Architecture
18. Documenting Software Architectures
19. Architecture, Implementation, and Testing
20. Architecture Reconstruction and Conformance
21. Architecture Evaluation
22. Management and Governance

Part Four. Architecture and Business
23. Economic Analysis of Architectures
24. Architecture Competence
25. Architecture and Software Product Lines

Part Five. The Brave New World
26. Architecture in the Cloud
27. Architectures for the Edge
28. Epilogue

To show you just how much the book has changed I have included the table of contents to the second edition below.

Pt. One. Envisioning Architecture
Ch. 1. The Architecture Business Cycle
Ch. 2. What Is Software Architecture?
Ch. 3. A-7E Avionics System: A Case Study in Utilizing Architectural Structures

Pt. Two. Creating an Architecture
Ch. 4. Understanding Quality Attributes
Ch. 5. Achieving Qualities
Ch. 6. Air Traffic Control: A Case Study in Designing for High Availability
Ch. 7. Designing the Architecture
Ch. 8. Flight Simulation: A Case Study in an Architecture for Integrability
Ch. 9. Documenting Software Architectures
Ch. 10. Reconstructing Software Architectures

Pt. Three. Analyzing Architectures
Ch. 11. The ATAM: A Comprehensive Method for Architecture Evaluation
Ch. 12. The CBAM: A Quantitative Approach to Architecture Design Decision Making
Ch. 13. The World Wide Web: A Case Study in Interoperability

Pt. Four. Moving From One System to Many
Ch. 14. Software Product Lines: Re-using Architectural Assets
Ch. 15. CelsiusTech: A Case Study in Product Line Development
Ch. 16. J2EE/EJB: A Case Study of an Industry-Standard Computing Infrastructure
Ch. 17. The Luther Architecture: A Case Study in Mobile Applications Using J2EE
Ch. 18. Building Systems from Off-the-Shelf Components
Ch. 19. Software Architecture in the Future

This book has been my go to book for most of my software architecture career. It is what taught me about quality attributes, tactics, and scenarios. It provided my first introduction to the Architecture Tradeoff Analysis Method (ATAM), the Quality Attribute Workshop (QAW), the Cost Benefit Analysis Method (CBAM), Active Reviews for Intermediate Designs (ARID), and the Attribute-Driven Design (ADD) method. In this new edition of the book they introduce the lightweight architecture evaluation. It is a slimmed-down version of ATAM. It is intended to be used on lower ceremony projects.

This new version has a ton of new material. One of the biggest changes is that the quality attributes covered now have their own chapter. There is a new chapter for Availability, Interoperability, Modifiability, Performance, Security, Testability, and Usability.

There is a new chapter dedicated to the technical, project, business, and professional contexts of software architecture. This chapter shows how architecture supports and is informed by other forces and activities in the different contexts.

Part four, Architecture and Business, contains three chapters dedicated to showing the relationships between the architecture and the business.

There is a new chapter on architecturally significant requirements and how to solicit those requirements from the goals set down by the business. This chapter introduces a new method for eliciting and documenting business goals in order to discover architecturally significant requirements. The new method is called Pedigreed Attribute eLicitation Method or PALM for short.

There is a new chapter on individual and organizational architectural competence. The chapter covers the technical duties of a software architect, the non-technical duties of a software architect, and the knowledge areas of the software architect. It also provides a framework for organizational architectural competence.

Part three, Architecture in the Life Cycle, shows how architecture relates to agile projects, shows how to elicit architecturally significant requirements, shows how to design the architecture and document the architecture, also how to test the architecture. Part three also covers how to reconstruct an architecture and evaluate an architecture.

One of my favorite new additions was chapter 27, Architectures for the Edge. An Edge dominant system is one that depends on the input of their users for success. Edge architectures that exist today are Wikipedia, YouTube, Facebook, and Twitter. It was just a really interesting read.

I could go on and on about the value of the content in this book. The bottom line is that if you are a software architect, or want to be one, this is mandatory reading, period.

36 of 45 people found the following review helpful.
Great content, but almost unreadable layout
By jensa
I would give five starts for the content so far, but I decided to give only two stars because the formatting of the e-book edition is really sub-standard. Right at the start of the first chapter, the quotation is printed with one character per line over many pages. Going on, formatting switches between left-aligned and justified which is hard to read because the text looks different in each section. Some sections are indented so much that there are only a few words per line, so the text looks like a small column over pages. I wonder how this could pass quality checks by the publisher because it looks like someone converted the text and did not check the result before selling it on Amazon.

All in all, I would advice every programmer or software architect to buy the book, but not the e-book.

4 of 4 people found the following review helpful.
A great reference for students and professionals.
By Dan
Used this text book for a Master's of Software Engineering course on System Architecture. I would say the book is more of a reference than a read and learn type of book. I say this as the first group of chapters (1-12) covers Engineering Objectives and Quality Attributes. For each Quality Attribute, there are a few examples of tactics to solve them (for instance, for availability they discuss hot-spares for swapping out a failed component with an active replacement). Throughout the course, these chapters were extremely useful when building the architecture of an online collaboration system. In addition, the book discuses how tactics (and specifically which ones) cause trade offs and how to analyze them for your unique use. I now use this book at work when discussing the structure of new/existing products and it comes in handy when needing to make a tough decision. It also helps the book is an easy and understandable read.

See all 37 customer reviews...

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